PUBG Loot Location Guide on Miramar

Where to find the best loot on Miramar

The exact same principles apply for Miramar loot as they do for Erangel loot. Frequent flight-path locations with good loot are high-risk, high-reward. Places further out or less known are a better option, and smaller settlements are normally okay for last resorts but you should try to do better if possible. Let’s dive in to the specifics! Again, starting with the highest risk going to the lowest.

Miramar is a 8x8km city-centric map with a open desert plain and rural areas.

Hacienda del Patrón (otherwise known as the murder house)

  • Loot quality: Very High
  • Loot quantity: Very High
  • Risk: Very High

An absolute death trap but great fun and full to the brim with weapons, scopes, and level 3 gear. The works. If you fancy a shoot-out with a chance at the best stuff, go for it.

The issue is this is bang in the middle of the map, so there are almost always people here, and it’s now so well-known that often you can bike across half the map at top speed and still find someone waiting to pick you off as soon as you walk in the door. Its deadliness is particularly prominent because of how small it is. Imagine Erangel’s School, only more condensed, with better loot.

Pecado Casino and Gym:

  • Loot quality: Very High
  • Loot quantity: Very High
  • Risk: Very High

Basically an alternative to Hacienda, this is another death trap right in the middle of the map with great loot and loads of people in one tiny area.

Use these two places to warm up or to practise your combat skills, but you should really avoid them in games you’re trying your best to win, unless you can be the first to arrive there from a distant flight path – but you’ll have to be rapid if you do. Note that some reckon the Gym building is actually better for loot than the more popular and well-known Casino.

Prison:

  • Loot quality: Very High
  • Loot quantity: Very High
  • Risk: High

The Prison has probably the best loot in the game, and loads of it, especially in the main prison building (the one with broken down walls as points of entry and, you know, the prison cells inside).

The issue is it’s right in the bottom left corner of the map, and on an island of its own. That means it’s hard to reach, it’s popular when it is in reach because suddenly everyone wants to take their chance to go there, and it’s also a nightmare if you get bad luck with a circle appearing at the other end of the map.

There are vehicles to be found though, and there’s nothing like tearing into the third circle at the last minute with level 3 gear to put the fear of god into campers.

Campo Militar (Military Base):

  • Loot quality: Very High
  • Loot quantity: Very High
  • Risk: High

Very similar to the Prison, only more spread out. Tonnes of loot but it’s often either too far away to be worth it, or too popular once it’s in reach.

It’s great for a squad, but not so much for a single player, as the loot is just so spread out, despite its quantity and military quality. Of the two, the Prison is better in our opinion, and also a little more fun, too.

Los Leones:

  • Loot quality: High
  • Loot quantity: Very High
  • Risk: Very High

A bit of a Pochinki, this one – not a lot of point in landing here outside of practise or the fun of early shoot-outs, because there are other places just as risky but with better loot nearby, or indeed less risky with the same quality of loot.

The abunance of high-rise buildings means you’re exposed when travelling, and enemies could be absolutely anywhere. It’s vastly popular and slow to loot – but, all that said, there is a way to do it right.

Land in the warehouses to the south, and aim for the brown-brick ones that have an upper floor on the inside and some rooms within. These warehouses generally have good automatic rifles and even up to level 3 gear in them if you’re lucky, too. They’re less popular than the main town and faster to loot, and there’s good access to vehicles and roads nearby to make an escape to a safer spot once you’re done.

Ladrilleria:

  • Loot quality: High
  • Loot quantity: Medium
  • Risk: Low

Why does nobody land here?! Maybe they will now – this is a personal favourite, perhaps because we’ve had some good luck or perhaps because it’s a hidden gem.

Ladrilleria, we find, really varies in quality and quantity of loot. The small, fenced-off outside area has sometimes had four M416’s and a load of ammo and level 2 gear lying around, and sometimes been full of nothing but pistols.

It’s almost always empty though, and the bonus is that it’s right by a couple of those good brown-brick warehouses across the road, there’s a town just to the north, and almost always vehicles by that road too. It doesn’t always pay off, but if you’re going for a safer run then we like our odds here.

 

 

Minas Generales:

  • Loot quality: High
  • Loot quantity: Very High
  • Risk: Medium

Similar to Ladrilleria, this place, we’ve found, can be weirdly quite for such a central location. Our guess is that people are distracted by the shiny Hacienda, Pecado, and Los Leones hubs nearby and just overlook it.

There’s a huge amount of good but not incredible loot here, enough for a full squad, with the Graveyard nearby for overspill if you need to top up. The bases of the large mining machines tend to have some of the best stuff, with decent gear on top of them, and normally some real treats inside the more administrative, multi-floor buildings in the area.

It can be a bit slow to work through is the only issue, and whoever wins out at palces like Pecado and Hacienda nearby will be a threat.

Medium-grade towns (Impala, Puerto Paraiso, Los Higos, El Pozo, Monte Nuevo, San Martin, Power Grid, La Cobreria, etc.):

  • Loot quality: High
  • Loot quantity: High
  • Risk: Medium

Just like the medium-grade towns in Erangel, these places have large amounts of decent loot, but how safe they are depends on how nearby the plane is at the start of the game. If it goes right over the top, there’s normally somewhere better to go nearby.

If it’s far away though, they make very solid options, especially when you’re sure no one else landed in the area. The issue is the time it takes to clear them out due to how spread out the loot is, but if you have time then the quality is actually good. Keep an eye on the clock and use them situationally, and you’ll do well.

Concrete structures – a hidden gem:

  • Loot quality: Very High
  • Loot quantity: Low to Medium
  • Risk: Low

It’s a specific type of building that you need to bear in mind here: the pair of concrete structures, one half-finished, without a roof in just a regular rectangular shape, and the other with two floors, one interior staircase and an accessible roof.

Believe it or not these actually house military-grade, level 3 gear on the regular – we’ve frequently been fully kitted out in Level 3 chest and backpacks with snipers or M416s from raiding just one or two of these. There isn’t a huge quantity of loot in them though – normally one or two ARs, some shotguns and backpacks, and then the good stuff like helmets, armour and sniper equipment.

There’s a fantastic route you can do to raid several of these, coupled with some of the above red-brick warehouses, in quick succession: land on the western edge of Los Leones, where you’ll see a couple of these complexes nestled together. Work your way south through them and then across the road to the south again, where there are multiple warehouses and more of these complexes too – it gets busy though, so beware, but the loot is often superb!

Settlements, villages and warehouses:

  • Loot quality: Medium
  • Loot quantity: Low
  • Risk: Low

It can sometimes feel like loot is harder to come by here than on Erangel, but don’t discount the various small settlements, houses and warehouses that are around. Learn the shape of them – the long ranches with a staircase and balcony at each end, the two types of warehouse, the square houses, and so on – and if you can sweep them quickly and move onto others nearby, you can do surprisingly well.

The issue is that Miramar, uniquely, is quite hard to get around at any kind of speed, thanks to its tricky terrain. If you’re going for smaller settlements then, try to pick some with lots of others nearby that you can work through. If you’re out in the sticks with no roads and cars nearby, you’re in for a bit of a miserable game.

Source & Copyright: Eurogamer.net

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